This wonderful sorting tool is very unique that it does not depend on the text insert points as the sorting function in many other routines do. Rows are sorted from top to bottom and texts in the same row are sorted from left to right, just like reading a book. the last selected text becomes the first in the selection set. Use this mode if the texts are selected one by one in a sequence. It uses the same order as the texts are selected. Otherwise, a "Change text content" dialogue box appears as below:ĪLTEXT provides 4 modes to sort selected texts when changing numbers in a sequence with the "Relative" option. If none of the objects has the selected attribute No., it prompts as following and exits: In search pattern mode, it doesn't allow "Sort selection" or use "Relative" to change numbers in a sequence. These characters include more information about "Wildcard", please refer to here. If you attribute tag name contains some special characters and you don't want it is recognized as a wildcard pattern, you need enter symbol "`" in front of these special characters. For example: Enter "Chin*" will match "China", "Chinese" "Chinese Hero" etc. You can use "Wildcard" in your search pattern. You can enter 0 to input the tag name or search with a certain pattern.Įnter an attribute tag name or a search pattern: If the number of editable attribute in any block is less than the input attribute number, this block is skipped and no change is made to it. No.1 is the first row of attribute appears in the ATTEDIT dialogue box. The attribute number refer to the sequence of the editable attributes in the block definition. Which attribute to be changed (Enter 0 to search attribute tag name): Attribute No.: If there are blocks in the selection, and some of the blocks have more than one attribute, it prompts: If there is one attribute in all selected blocks, it prompts:Įnter Yes to enter a tag name or a search pattern, same as steps below. You can select Texts, Mtexts, Blocks with Attribute(s), and MultiLeaders. It can intellectually find the numbers in selected texts and change them accordingly. Use formula to calculate new value based existing block attribute values Insert characters to separate numbers, eg. or sort them along a few pline paths Ĭopy existing civil levels as new levels and raise all new levels by a certain height above the existing ones įilter out attribute value by a matching rule and apply changes only to these attributes Sort selected text from left to right in a row, then next row. Update all car parking space numbers after inserting a new one Ĭhange inserted block attributes to a number sequence, such as 1, 2, 3, 4. Insert a new grid number and update all others Update title blocks in different layouts Replace different notes with a new content (defun C:BO (/ ad style oldcmdecho) (vl-load-com) (setq ad (vla-get-ActiveDocument (vlax-get-Acad-Object))) (princ "Listed text style's height have been set to 0:") (vlax-for style (vla-get-TextStyles ad) (progn (vla-put-textgenerationflag style 0) (princ "\n") (princ (vla-get-Name style)) ) ) (setq oldcmdecho (getvar "cmdecho")) (setvar "cmdecho" 0) (command "._regenall") (setvar "cmdecho" oldcmdecho) (princ))Īnd at last if you want to explode all thing inside lisp by using "Explode" command you will see it doesn't work.With ALTEXT, you can complete the following time-consuming tasks in just 2 seconds.Īdd a certain amount to figures embedded in numerous Mtexts Ĭonvert the unit of numbers by multiplying them with a same factor Īdd a prefix or suffix to the grid numbers it works good but takes a long long time.īefore this you should Thaw, Unlock and Turn On all layers (that have text) if don't, you will get "No translatable objects" error.Īnd about mirroring text first try (command "MIRRTEXT" "0") and then if it doesn't work set all text-style backwards off. solution that i find is to write a lisp to select each text individually, then zoom to it and do explosion. if you select single text it woks perfect but if you select text in a large area, text will be jagged and not so good. with this setting text do not move and scale during explosion.Īnother problem of txtexp is its resolution and precision when exploding text. this change system variable insunits to zero that means unit-less. unfortunately there where nothing (or i didn't find!!) any thing in web. One of most important items was that txtexp move and scale texts to another position. txtexp do this for texts but it have some issues to be fix. I had about 4700 dwg files with Shx fonts and i have to convert all object (not Splines and Arcs and other impossible obj) to just lines.
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